Compiler lover

Tuesday, November 21, 2006

First level screenshot

A lot of people asked me for some screen shots (haha), so here they are.
They were taken with different screen resolutions. In the final version of the game, I might not leave the possibility to play Kill Mario with a big resolution since:
1/ It might cause the game to run slowly on low end computer.
2/ It will affect the gameplay.

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Sunday, November 19, 2006

Kill Mario

Kill Mario is my first (and only!) C++ program programmed essentially with SDL and a whole bunch of libraries related. It's a Mario-like game inspired by many 2D games, but mostly from Yoshi's Island, aka one of the greatest platform game ever made. Some people start learning a new language with a "Hello World", other start with a 2D platform game. Some people are stupid, some are smart. Life sucks eh ? Now why am I talking about this game on a blog ? Well, besides the fact that I have nothing to do, it's in case anybody want a link to download the game. A website would be ideal, but I have no reliable server that I can use.

No screenshots or links to download the game yet.

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